AIR 3.2 & Flash Player 11.2 Release Candidates Available on Adobe Labs

AIR 3.2 and Flash Player 11.2 release candidates are now available for download on Adobe Labs. These latest versions have some exciting new features, including Stage3D for mobile devices, broader Stage3D support on desktop machines, multi-threaded video decoding, and better mouse support for gaming scenarios.   Get ready for some incredible mobile and desktop experiences powered […]

Adobe Roadmap for Flash Runtimes

To complement the white paper released last week covering the future of Flex and the transition to Apache, Adobe has released a white paper covering the the roadmap for the Flash and AIR runtimes. Flash is very much alive and well, and is continuing to evolve to be able to bring uncompromising rich experiences to […]

Stage3D & Flex Demo w/ Source

Back in the summer, I was lucky enough to get my hands on some early builds of Stage3D for mobile. I built some simple examples, including basic geometric shapes and simple 3D bubble charts inside of mobile Flex/AIR applications. I have been asked numerous times for the source code, and I’ve finally given in, and […]

Capturing User Signatures in Mobile Applications

One growing trend that I have seen in mobile & tablet applications is the creation of tools that enable your workforce to perform their job better. This can be in the case of mobile data retrieval, streamlined sales process with apps for door-to-door sales, mobile business process efficiency, etc… One of the topics that comes […]

Toying with Realtime Data & Web Sockets

Recently I was acting as a “second set of eyes” to help out fellow Adobe Evangelist Kevin Hoyt track down a quirk with a websockets example that he was putting together. Kevin has a great writeup to familiarize yourself with web sockets & streaming communication that I highly recommend checking out. While working with Kevin’s […]

Flex 4.6 is Available AND I’m on TV!

(Adobe TV, that is) In case you had not seen on the Flex team blog, twitter or through some other medium, Flex SDK 4.6 and Flash Builder 4.6 were released today!  Go get them, if you have not done so already.  Flex 4.6 marks a huge advancement for the Flex SDK, especially regarding mobile applications. […]

Why Cross Platform Mobile Development?

Perhaps you have heard of the topic “cross platform development”, but aren’t really sure what it is, or you aren’t sure why you would want to use cross-platform technologies. If this is the case, then this post is especially for you. I’ll try to shed some light onto what it is, and why you would […]

Scrolling Large Blocks of Text with Flex for Mobile

I was recently asked by a friend and former colleague about the best way to get text within a s:Label to behave and scroll properly, especially in the Flex mobile SDK. In particular, having a large block of text wrap correctly and scroll only in the vertical direction. By default if you don’t set a […]